Is "Fix-It" broken?
Is it just me, or is the Engineer Professional Ability "Fix-It" (from the Ops Manual) broken?
As it stands, it reads: "When acquiring Repair, the engineer learns all skill specialties". Really? All skill specialties? I find it a stretch to imagine that a Starfleet engineer, on travelling back in time to 1943 would not only be able to fix the carburettor of a Sherman tank but would also get a +2 bonus for doing so!!
I'm thinking of changing "Fix-It" to allow a re-roll of the Repair test once per session or somesuch instead. Thoughts?
When you are dead, you don't know that you are dead. It is difficult only for others.
It's the same when you are stupid...