My 2 credits worth...
As I starting read this I was thinking to myself, "Self, should I say something about mixed species?" Lo and behold! I follow the rules exactly BUT the rolls. When they pick the 2 species I look them up in the aliens guide and read both their personality information to the player and ask them "Is this what you want to play?"I do the primary gets all but 1 species bonus and have them pick 1 from the secondary species. Then the rolls I handle like this to keep it simple. I have them roll 2 sets of attributes like normal. Even mark out the 3 of the lowest numbers. Then they must pick which set is the primary and secondary like normal BUT they must only use the top 4 attributes on the primary and the last 2 on the secondary. They can assign the top 4 (primary) and bottom 2(secondary) anyway they want but instead of them picking the 4 highest of the 6 and the 2 highest of the other 6 they kinda have balanced character. I had someone pick the highest of the bunch and they only had 1 low 10 in their attributes! Also you may want to do a Search here at Trek-RPG.net on for a Character Creation sheet to guide you through the creation steps. It is a life saver! You may want to tab off on your players guide where the skills section is, traits, equipment, delevopment, attributes, and so on to help speed the finding of info (it also helps if all the player's had their own, helps Decipher, and minizes the time EVERYONE has to share 1 book). You may wish to create a few characters on your own to see how it's done and how to exploit the system too (so you'll know what to look for when players do it). You maybe wish to consider advancements as well and how they work (pretty easy but you might want to test them out). All in all I think that covers anything I can think of off the bat and welcome aboard!
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Bored of Borg?
Try the new Species 8472!
Hard to kill, Harder to find!